Current-build mechanic

Advance and retreat

Aphelis does not move forward automatically. The player chooses when to advance for distance and when to retreat for survival while creatures continue closing the gap.

Published facts

Player-controlled forward and backward movement
Creatures advance even while Aphelis stands still
Distance and survival create the central push-or-pull decision

How it fits the hunt

HUNTORIZON combines manual distance control with charged shots, combo chains, dodges, rites, relic weapons and Hunt Journal progression.

The practical decision is positional: advancing can create progress along the road, while retreating can preserve space as enemies continue to close. The current public evidence supports that relationship, but does not establish exact movement speeds, timing windows or numerical thresholds.

Pre-release boundary

Unpublished values, hidden rules, future content and release guarantees are excluded.

All six mechanics · Revealed relics

Reviewed by the Huntorizon team · Last reviewed .

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